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Briar Rising - Prototype

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Devlog

  • New Version Up!
    March 17, 2026 by paperwizards
    I've made some good progress over the weekend, and hope to achieve more over this week! Here's what's been updated: Pickups have been added as part of a "Collect all X to open a door" puzzle A door ha... Continue reading
  • Wall Jump Enhancements
    March 05, 2026 by paperwizards
    Welcome back peeps, short update this time. I've been busy IRL with the Neverending Job Search, leaving me less time to work on Briar Rising. My focus continues to be on the skeleton of the game; I wa... Continue reading
  • New Prototype Up!
    February 12, 2026 by paperwizards
    This week the focus was on creating my own test level layout and improving on the movement system. I've also fixed the issue of the sprite rotating visibly when a player changes direction, and now hav... Continue reading
  • Air Dashes and Pixel Art
    February 06, 2026 by paperwizards
    Progress this past week has been mainly around learning how to use the Paper2D plugin in Unreal Engine, with a focus on implementing sprites and tilesets. I'm still sorting out import settings and how... Continue reading
  • Development Begins!
    January 23, 2026 by paperwizards
    Once upon a time, in a faraway land, there was a castle, and a curse, and a beautiful princess at the center of it all... A new game begins! This will be a 2D game made in UE5 with the Paper2D plugin... Continue reading
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